diff --git a/modules/websocket_util.py b/modules/websocket_util.py index 187a3486a626cd2485c8888af715278bde170294..17007da807d36fb403c22338bf10e0460175b69a 100644 --- a/modules/websocket_util.py +++ b/modules/websocket_util.py @@ -7,4 +7,9 @@ def WEBSOCKET_SEND(_room, _type, _data): websocket_send('http://127.0.0.1:8888', _data, '67c371fd204fbcbf9742310d1a9d951bcca1aa86', _room.code) def GET_URL(_room): - return("ws://"+GET_HOST()+":8888/realtime/"+_room.code) + if current.request.env.wsgi_url_scheme == "https": + protocol = "wss" + else: + protocol = "ws" + + return(protocol+"://"+GET_HOST()+":8888/realtime/"+_room.code) diff --git a/views/game/index.html b/views/game/index.html index 535a5e53e19ac3ab66fd3aecd361b555171d16b8..cb2bf400e50ceb5a246a7e06ca1fc5fbdefb3250 100644 --- a/views/game/index.html +++ b/views/game/index.html @@ -32,14 +32,14 @@ if ('WebSocket' in window) { var ws = new WebSocket("{{=GET_URL(room_record)}}"); ws.onopen = function () {}; - ws.onmessage = function(e){ + ws.onmessage = function(e) { set_info(e.data); render(name, role, JSON.parse(e.data)); }; ws.onerror = function(e) { set_error("{{=T('Error')}}: "+e); }; - ws.onclose =function () { + ws.onclose = function () { set_error("{{=T('WebSocket has closed')}}. {{=T('Please refresh this website')}}."); }; } else {