diff --git a/controllers/game.py b/controllers/game.py
index 358c3369cccee45807b939c75f5494ff93800fb1..0f606c959e9b65034b39de6fa0b0070db1b7b6d7 100644
--- a/controllers/game.py
+++ b/controllers/game.py
@@ -24,6 +24,7 @@ def start():
     if not room_record:
         return(FAIL(CODE_SEMANTIC))
 
+    #TODO: Enable
     #if room_record.started:
     #    return(FAIL(CODE_CONFLICT))
 
@@ -81,20 +82,20 @@ def roles():
         if not isinstance(definition, dict):
             return(FAIL(CODE_MISSING))
 
-        if not JSON_CONTAINS(definition, [("role", str), ("submits", list)]):
+        if not JSON_CONTAINS(definition, [("role", str), ("prompts", list)]):
             return(FAIL(CODE_MISSING))
 
-        for submit in definition["submits"]:
-            if not isinstance(submit, dict):
+        for prompt in definition["prompts"]:
+            if not isinstance(prompt, dict):
                 return(FAIL(CODE_MISSING))
 
         change[player["uid"]] = definition
     #===========================================
 
-    #Update roles and submits on server
+    #Update roles and prompts on server
     for uid in change:
-        submitString = base64.standard_b64encode(json.dumps(change[uid]["submits"]).encode("ascii")).decode("utf-8")
-        db(db.Player.id == uid).update(role=change[uid]["role"], submits=submitString)
+        promptString = base64.standard_b64encode(json.dumps(change[uid]["prompts"]).encode("ascii")).decode("utf-8")
+        db(db.Player.id == uid).update(role=change[uid]["role"], inputs=promptString)
 
     #Update roles on clients
     websocket_response = base64.standard_b64encode(json.dumps(change).encode("ascii")).decode("utf-8")
diff --git a/models/i_players.py b/models/i_players.py
index 2ec12521af5a4714e9716eea29c3d030eb351c21..a54e75331b77746b04a089971bed3b498b1823f6 100644
--- a/models/i_players.py
+++ b/models/i_players.py
@@ -4,7 +4,7 @@ db.define_table(
     Field('hashcode', 'string', notnull=True),
     Field('name', 'string', notnull=True),
     Field('role', 'string', default="idle"),
-    Field('submits', 'string', default=base64.standard_b64encode(b'[]'), notnull=True),
+    Field('prompts', 'string', default=base64.standard_b64encode(b'[]'), notnull=True),
     Field('creation', 'datetime', default=request.now, notnull=True)
 )
 
diff --git a/static/renderer/debug.js b/static/renderer/debug.js
index 13b000673dc99ed924b607c4a1accdedfdd27fcd..945d8f21f7fea8d3d28316b8d978cff0cc43e4eb 100644
--- a/static/renderer/debug.js
+++ b/static/renderer/debug.js
@@ -1,4 +1,4 @@
-function render(_name, _role, _roles){
+function render(_role, _roles){
 
     if(_role in _roles) {
         renderRole(_roles[_role], _roles["idle"]);
@@ -47,7 +47,7 @@ function renderRole(_definition, _roleIdle) {
 
     $("#game_content").html("");
 
-    var currentSubmit = submits[submitcount];
+    var prompt = prompts[currentPrompt];
 
     for(var index in elements) {
 
@@ -58,10 +58,10 @@ function renderRole(_definition, _roleIdle) {
         var name = element["name"];
         var value = element["value"];
 
-        if(currentSubmit){
-            for(var varname in currentSubmit){
+        if(prompt){
+            for(var varname in prompt){
                 while(value.indexOf("$"+varname) != -1){
-                    value = value.replace("$"+varname, currentSubmit[varname]);
+                    value = value.replace("$"+varname, prompt[varname]);
                 }
             }
         }
diff --git a/views/game/index.html b/views/game/index.html
index 74daff17c4ad4ca63a6ed8acc42bd1ece7e99ecc..e5d264da456d867ed5d53d9fe2a9afa84af24704 100644
--- a/views/game/index.html
+++ b/views/game/index.html
@@ -14,19 +14,19 @@
 </div>
 
 <script type="text/javascript">
-    var name = "{{=player_record.name}}";
-    var playerid = "{{=player_record.id}}";
+    const name = "{{=player_record.name}}";
+    const playerid = "{{=player_record.id}}";
     var role = "{{=player_record.role}}";
     var roles = JSON.parse(atob('{{=XML(room_record.roles)}}'));
-    var submits = JSON.parse(atob('{{=XML(player_record.submits)}}'));;
-    var submitcount = 0;
+    var prompts = JSON.parse(atob('{{=XML(player_record.prompts)}}'));;
+    var currentPrompt = 0;
 </script>
 
 {{block game_js}}{{end game_js}}
 
 <script type="text/javascript">
     $(document).ready(function(){
-        render(name, role, roles);
+        render(role, roles);
     });
 </script>
 
diff --git a/views/include/websocket.html b/views/include/websocket.html
index 4453964d79078c8dff5cc739d2e3c0c3e96dd009..70ead1715ea8e535a1b00f24c95ce3ae7be15f69 100644
--- a/views/include/websocket.html
+++ b/views/include/websocket.html
@@ -25,15 +25,15 @@
                         role_definition = JSON.parse(atob(data));
                         if(playerid in role_definition) {
                             role = role_definition[playerid]["role"];
-                            submits = role_definition[playerid]["submits"];
-                            submitcount = 0;
+                            prompts = role_definition[playerid]["prompts"];
+                            currentPrompt = 0;
                         }
                         break;
                     default:
                         set_error("{{=T('Invalid WebSocket data received')}}: '" + type + "'");
                         return;
                 }
-                render(name, role, roles);
+                render(role, roles);
 
             };
             ws.onerror = function(e) {