diff --git a/Assets/Scripts/RoundController.cs b/Assets/Scripts/RoundController.cs index 2bedf018166a925e3dcbcd6fe182f686fd159fad..bda112d8f42d4ab20b625c88b417cb32c7b276ca 100644 --- a/Assets/Scripts/RoundController.cs +++ b/Assets/Scripts/RoundController.cs @@ -76,6 +76,10 @@ public class RoundController : MonoBehaviour, IFighterCallback public void SetRoundSpeed(float multiplier) { targetRoundGameSpeed = multiplier; + if (roundRunning && !inRoundEndAnimation) + { + SetCurrentGameSpeed(multiplier); + } } void Awake()