diff --git a/Assets/Scripts/RoundController.cs b/Assets/Scripts/RoundController.cs
index 2bedf018166a925e3dcbcd6fe182f686fd159fad..bda112d8f42d4ab20b625c88b417cb32c7b276ca 100644
--- a/Assets/Scripts/RoundController.cs
+++ b/Assets/Scripts/RoundController.cs
@@ -76,6 +76,10 @@ public class RoundController : MonoBehaviour, IFighterCallback
     public void SetRoundSpeed(float multiplier)
     {
         targetRoundGameSpeed = multiplier;
+        if (roundRunning && !inRoundEndAnimation)
+        {
+            SetCurrentGameSpeed(multiplier);
+        }
     }
 
     void Awake()