diff --git a/Assets/Scripts/StatsManager.cs b/Assets/Scripts/StatsManager.cs
index 743cae16b08b1839d477e4f731cbc6ba71d92a00..b83e9927a1deb6e9ef2ba25a72f7c632a5e010d7 100644
--- a/Assets/Scripts/StatsManager.cs
+++ b/Assets/Scripts/StatsManager.cs
@@ -113,6 +113,7 @@ public class StatsManager : MonoBehaviour
         enemyStats.healthMultiplier = upgrades[UpgradeTypes.ENEMY_HEALTH].GetTotalEffectMultiplier();
         enemyStats.damageMultiplier = upgrades[UpgradeTypes.ENEMY_DAMAGE].GetTotalEffectMultiplier();
         enemyStats.armorMultiplier = upgrades[UpgradeTypes.ENEMY_ARMOR].GetTotalEffectMultiplier();
+        fighterStats[FighterTypes.ENEMY] = enemyStats;
     }
 
     public float GetTotalEffectMultiplier(UpgradeTypes type)