diff --git a/Assets/Scripts/StatsManager.cs b/Assets/Scripts/StatsManager.cs index 743cae16b08b1839d477e4f731cbc6ba71d92a00..b83e9927a1deb6e9ef2ba25a72f7c632a5e010d7 100644 --- a/Assets/Scripts/StatsManager.cs +++ b/Assets/Scripts/StatsManager.cs @@ -113,6 +113,7 @@ public class StatsManager : MonoBehaviour enemyStats.healthMultiplier = upgrades[UpgradeTypes.ENEMY_HEALTH].GetTotalEffectMultiplier(); enemyStats.damageMultiplier = upgrades[UpgradeTypes.ENEMY_DAMAGE].GetTotalEffectMultiplier(); enemyStats.armorMultiplier = upgrades[UpgradeTypes.ENEMY_ARMOR].GetTotalEffectMultiplier(); + fighterStats[FighterTypes.ENEMY] = enemyStats; } public float GetTotalEffectMultiplier(UpgradeTypes type)