diff --git a/Assets/Scripts/Fighters/ArrowController.cs b/Assets/Scripts/Fighters/ArrowController.cs
index a3582c93bb5dc30747ce9d67b6f0250a7663af60..51cabf75ea19b3c3df4cf37c6bdb26426f74407e 100644
--- a/Assets/Scripts/Fighters/ArrowController.cs
+++ b/Assets/Scripts/Fighters/ArrowController.cs
@@ -6,6 +6,7 @@ public class ArrowController : MonoBehaviour
 {
 
     [SerializeField] float speed;
+    [SerializeField] Opponent opponent;
     public int direction;
     Rigidbody2D rb;
 
@@ -24,7 +25,7 @@ public class ArrowController : MonoBehaviour
     {
         if (other.CompareTag("AntiPlayer"))
         {
-            Debug.Log("Got here");
+            other.GetComponent<Fighter>().DealDamage(Mathf.RoundToInt(10 * StatsManager.instance.fighterStats[FighterTypes.ENEMY].damageMultiplier));
             Destroy(gameObject);
         }
     }