From e77ca7fdc95902b60d2544f76293fcbf4c07d70a Mon Sep 17 00:00:00 2001 From: Adrian Paschkowski <git@wasdennnoch.me> Date: Sat, 17 Apr 2021 20:59:43 +0200 Subject: [PATCH] Fix health bar scale if parent scale is different --- Assets/Scripts/UI/HealthBarController.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Assets/Scripts/UI/HealthBarController.cs b/Assets/Scripts/UI/HealthBarController.cs index b0709de..e62699e 100644 --- a/Assets/Scripts/UI/HealthBarController.cs +++ b/Assets/Scripts/UI/HealthBarController.cs @@ -7,11 +7,13 @@ public class HealthBarController : MonoBehaviour [SerializeField] Color barColor = new Color(245, 17, 17); Transform bar; + Vector3 initialScale; void Awake() { bar = transform.Find("Bar"); bar.Find("Health").GetComponent<SpriteRenderer>().color = barColor; + initialScale = transform.localScale; } private void Update() @@ -20,7 +22,7 @@ public class HealthBarController : MonoBehaviour // If transform.parent.localScale.x is -1, the health bar scale will be set to -1 // as well, effectively cancelling the flip. var scale = transform.localScale; - scale.x = transform.parent.localScale.x; + scale.x = transform.parent.localScale.x < 0 ? -initialScale.x : initialScale.x; transform.localScale = scale; } -- GitLab