diff --git a/Assets/Prefabs/Fighters/AntiPlayer.prefab b/Assets/Prefabs/Fighters/AntiPlayer.prefab index 09a890486c4b0dacb92b4b0e701e69add521dc41..f9857c28c37f1874873c4761ac65261b2dd9fe64 100644 --- a/Assets/Prefabs/Fighters/AntiPlayer.prefab +++ b/Assets/Prefabs/Fighters/AntiPlayer.prefab @@ -244,6 +244,7 @@ GameObject: m_Component: - component: {fileID: 5106986198484731838} - component: {fileID: 2369454338099947293} + - component: {fileID: 1585927504265000208} m_Layer: 10 m_Name: Sword Collider m_TagString: Untagged @@ -291,3 +292,29 @@ BoxCollider2D: serializedVersion: 2 m_Size: {x: 0.75, y: 0.6} m_EdgeRadius: 0 +--- !u!61 &1585927504265000208 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8613082040857381092} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: -0.6862628, y: 0.50600004} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0, y: 0} + oldSize: {x: 0, y: 0} + newSize: {x: 0, y: 0} + adaptiveTilingThreshold: 0 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + serializedVersion: 2 + m_Size: {x: 1.385825, y: 0.20304942} + m_EdgeRadius: 0 diff --git a/Assets/Scenes/Forest.unity b/Assets/Scenes/Forest.unity index ef1f13a2fffb8386209c00c73f477a84775f68c6..45f710dd91738c3dff8859e284866f2d90dbde73 100644 --- a/Assets/Scenes/Forest.unity +++ b/Assets/Scenes/Forest.unity @@ -2577,6 +2577,14 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 0} m_Modifications: + - target: {fileID: 1585927504265000208, guid: 9e615cebeff6ff041862cc173d80dee5, type: 3} + propertyPath: m_IsTrigger + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1585927504265000208, guid: 9e615cebeff6ff041862cc173d80dee5, type: 3} + propertyPath: m_UsedByEffector + value: 0 + objectReference: {fileID: 0} - target: {fileID: 6323719953710832613, guid: 9e615cebeff6ff041862cc173d80dee5, type: 3} propertyPath: m_Name value: AntiPlayer